Mobile Gaming is Not For Me

By: Chris Giordano (@cgiordano_)  

For as long as I have been entrenched in the gaming community, there has been an argument going on that mobile games are far less superior than their console and PC counterparts. And if I’m being honest, then I truly agree with that statement. This isn’t to necessarily say that mobile gaming is bad, but the experiences that come with mobile gaming just do not compare to what consoles have to offer.

There have been two games that came out recently which I was incredibly excited for. Miitomo had me feeling a whole bunch of excitement before it came out because it’s Nintendo’s first game on the platform. I didn’t know what to expect, really, especially since I didn’t focus much on it or read anything about it. I just remember seeing the tweets that Miitomo was out, and that was all I needed. But after playing it for nearly a day, I really didn’t get the hype behind it.

Source: BinderBits

Source: BinderBits

Because pants are overrated.

I understand what Miitomo is, though. It’s a social platform for Mii’s to interact with one another and form friendships and bonds via your cellphone. But from my experience, clicking on someone and reading their responses to multiple questions just isn’t as fun as I was expecting it to be. It’s a great way to interact with your friends, especially if you already have a Mii or a Nintendo account. I like the customizable options – there are a bunch of different outfits and add-ons that you can use to enhance your Mii’s outfit. It’s cute. Like, really cute. But in terms of overall fun? Pretty lackluster if you ask me. I deleted the app after 3 days of downloading it, because really, I just didn’t care anymore.

A week or so passed and I learned about Tales of Link, a mobile game from Bandai Namco which combines characters from all of the Tales of games. And for those who don’t know, I absolutely love Tales of games, so I thought this would be great for me. In my view, this is much more of an actual game compared to Miitomo, because you’re linking characters of the same color on the board in order to create a combo to fight off monsters. It’s pretty cool to see some of my personal favourites such as Lloyd from Symphonia and Milla from Xillia incorporated in the same game and on the same battle field.

Source: BinderBits

Source: BinderBits

Fun at first. But it gets repetitive. Fast.

It was a good first few days with Tales of Link. I learned the systems within the game, which are simple at best. You can upgrade all your weapons all by pressing a button. You can send certain members of your party on a mission, in order to gain more equipment and other characters, called “Heroes,” from the other Tales games. But after a few days, it lost its spark. Going through different fields and dungeons doing the same thing over and over again was not as fun as it was at first.

And I feel like that’s my big problem with mobile gaming as a whole. They might be fun at first, but there’s nothing about them that keeps my coming back. It gets repetitive very fast. Again, this isn’t necessarily a bad thing. If you like mobile gaming, then that’s perfectly fine. But for me? I’ll pass. I’ll stick exclusively to consoles and handhelds such as the Vita or 3DS. And, just to be a little crass ... there will be no better mobile game than Solitaire.

Let me know what you think in the comments or tweet me!